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* Attack time is the time taken for initial run-up of level from nil to peak, beginning when the key is first pressed. |
* Attack time is the time taken for initial run-up of level from nil to peak, beginning when the key is first pressed. |
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− | + | Decay time is the time taken for the subsequent run down from the attack level to the designated sustain level. |
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* Sustain level is the level during the main sequence of the sound's duration, until the key is released. |
* Sustain level is the level during the main sequence of the sound's duration, until the key is released. |
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* Release time is the time taken for the level to decay from the sustain level to zero after the key is released. |
* Release time is the time taken for the level to decay from the sustain level to zero after the key is released. |